DAEVANION BOARDS
Browse Daevanion board effects and their stat trade-offs.
CHAPTER 07 · KANON’S AION 2 BIBLE
On this page 4 sections
Daevanion Boards resembles the Paragon Board from Diablo 4. You have 8 total boards and each tile you unlock gives you stats and or skill levels. Respecing points is nearly free so don’t sweat being locked into your tiles when you spend them.
Each board’s starting point is in the middle and you have 4 different types of tiles:
Gray (basic stats)
Green (passive skills or double stats)
Blue (active skills or % stats)
Orange (significant stats)
Orange Tiles are on the corners and sides requiring the most distance to get to.
You have 4 main white boards. Nezekan, Zikel, Vailzel, and Triniel. These boards share the same points, so if you have 100 points, you’ll use those points for all 4 white boards.
These Board can not be maxed out
Prioritize getting your key Active Skills first to help hit level 12, 16, and especially 20
After picking up key Active Skills, go for the important Orange tiles
You’ll have enough points for all Active and Passive Skills
Most Orange lines are very high value but some you don’t need at all (PVE)
Multi-hit Resist on the Triniel board and Critical Damage Tolerance on Vaizel have no value in PVE
Weapon Damage Tolerance on the Marchutan board also gives no value in PVE but you can unlock it anyway considering you can infinitely farm the unlock Crystals for this board.
Attack Bonus gray tiles are value, pick up all of them eventually (can sacrifice going for Orange Multi-hit Resist and Crit Damage Tolerance tiles in the Vaizel and Triniel boards to reach Attack Bonus tiles)
What a finished Nezekan Brawler board looks like
Then you have 4 more colored boards. These boards do not give Skill levels. These boards also do not share the same points like the first 4 boards do, they are individual.
Ariel: PVE Board
Orange Tiles: PVE Damage Boost/Tolerance
This board is completable by farming Dungeons (Conquest, Transcendence)
Azphel: PVP Board
Not needed for PVE
Marchutan: General Stats (mid-game)
Orange Tiles: Weapon Damage Boost/Tolerance
Weapon DMG Tolerance is worthless in PVE
This board is completable by farming Dungeons (Conquest, Transcendence) or converting Yustiel Crystals (1:1 ratio)
Yustiel: General Stats (end-game)
Orange Tiles: Attack/Defense Increase
This board is completable by farming Dungeons (Conquest, Transcendence)
This chapter follows the mechanics and caveats in Kanon’s living guide. The source update note is 10/4/2026.
Read the original document



